I looked down at the board. “The point isn’t to win?” I asked.
“The point,” Bredon said grandly, “is to play a beautiful game.” He lifted his hands and shrugged, his face breaking into a beatific smile. “Why would I want to win anything other than a beautiful game?”
In episode 17, we speak with James Ernest, the founder of Cheapass Games, and the creators of the upcoming abstract strategy game, Tak – based on Patrick Rothfuss’ seminal book, “The Wise Man’s Fear“.
We discuss the challenges of working with a world-renowned author, the value of rapid-prototyping game design, and the reason why you shouldn’t start a game design company unless you really don’t like designing games. We play the Game Design Challenge and create what is perhaps the most miserable game in all of creation.
You can check out Tak on their Kickstarter page at:
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