The old king is dead, but who will replace him? Only fate can decide! Will you make a play for the crown or focus instead on eliminating your opponents? In episode 22, we speak with Sean Epperson, one of the founders of Thing 12 Games, and Brander “Badger” Roullett, the designer of the quick-and-dirty dice game, Dice of Crowns.
During our conversation, we discuss why Munchkin is a terrible co-op game, why you should perfect the core mechanic of your game before adding anything else, and why an overnight success requires months of late night efforts before it launches. We play the Game Design Challenge and create a co-petitive game that uses magical powers to conduct bank heists.
You can check out Dice of Crowns on Kickstarter at:
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