If there is one attribute that makes a good crook, it’s this: you have to be crooked. Lying, stealing, cheating – that’s all in a day’s work. In episode 26, we speak with Trevor Harron, the founder of Blue Heron Games, and the creator of the upcoming bluffing / deduction game, Collectors and Capers.
During our conversation, we discuss why iteration is the name of the game in game design, why miserable jobs can provide all the inspiration necessary for your next great game, and why growing up without Hasbro’s influence can be a real win. We play the Game Design Challenge and develop a shell game that requires duct tape to play properly.
You can check out Collectors and Capers on Kickstarter at:
Sharing is caring!