It’s common knowledge that every good roleplaying campaign starts at the tavern. But when was the last time you gave that tavern much thought? What kind of drinks do they serve? How do they attract their patrons? And most importantly, how profitable are they? In this episode, we speak with Dann Kriss, the founder of Dann Kriss Games, the creator of the upcoming engine building game, Tavern Masters.
During our discussion, we chat about the value of sneaking in old 90’s references into your game, the benefit of designing the game expansion before releasing the base game, and the disadvantages of offering “extra fluff” during your Kickstarter campaign. We play the Game Design Challenge and create perhaps the most polished game ever invented in two minutes.
You can check out Tavern Masters on Kickstarter at:
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