Brand new game mechanics are few and far between. But, on the rare occasion they do appear, they have the potential to completely change the entire playing field. In this week’s episode, we speak with Ryan Iler, the founder of Wonderment Games, and the designer of the completely unique Quodd Heroes.
During our discussion, we chat about the importance of simplifying the “work” a player has to do on their turn, how to merge popular elements from video games into the tabletop space, and the dangers of connecting with retailers during your Kickstarter campaign. We play the Game Design Challenge and design co-operative, hidden identity game deep inside the top-secret halls of the Pentagon.
You can learn more about Quodd Heroes on Kickstarter at:
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