Episode #51 – Peak Oil

Our world runs on oil… dirty, dirty oil. But when the wells run dry, a new economy will emerge. Who will rise from the ashes to claim this new world order? In episode 51, we speak with Tobias Gohrbandt, the co-designer of Peak Oil.

During our conversation, we discuss co-designing a game with someone who has completely different priorities, the novelty of a German publisher on Kickstarter, and the importance of not implementing playtesting feedback. We play the Game Design Challenge and create a horror game that will strike fear into all of our hearts.

You can learn more about Peak Oil on Kickstarter at:

You can also connect with 2Tomatoes, the publishers of Peak Oil, on their website, Twitter, and Facebook.

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